Most recent edit on 2008-06-28 19:53:53 by SabirVesek
Deletions:
#alias {mir} {cast 'mirror i'} {G|Bard} {T|WT}
Edited on 2008-06-28 19:52:52 by SabirVesek
Additions:
Scripted in WinTin.net
Edited on 2008-06-28 19:49:41 by SabirVesek
Additions:
Note: these triggers only work for instruments held in inventory. for beltable instruments, you must add to each alias the following:
Deletions:
Note: these triggers only work for instruments help in inventory. for beltable instruments, you must add to each alias the following:
Oldest known version of this page was edited on 2008-06-28 19:48:26 by SabirVesek []
Page view:
Automaticaly Chooses Your instrument
#alias {mir} {cast 'mirror i'} {G|Bard} {T|WT}
#alias {singcalming} {rem instrument;hold harp;play calming;#variable song calming} {G|Bard} {T|WT}
#alias {singchaos} {rem instrument;hold drums;play chaos;#variable song chaos} {G|Bard} {T|WT}
#alias {singcowardice} {rem instrument;hold mandolin;play cowardice;#variable song cowardice} {G|Bard} {T|WT}
#alias {singdiscord} {rem instrument;hold flute;play discord;#variable song discord} {G|Bard} {T|WT}
#alias {singdragons} {rem instrument;hold horn;play dragons;#variable song dragons} {G|Bard} {T|WT}
#alias {singflight} {rem instrument;hold horn;play flight;#variable song flight} {G|Bard} {T|WT}
#alias {singforgetfulness} {rem instrument;hold mandolin;play forgetfulness;#variable song forgetfulness} {G|Bard} {T|WT}
#alias {singharming} {rem instrument;hold lyre;play harming;#variable song harming} {G|Bard} {T|WT}
#alias {singharmony} {rem instrument;hold flute;play harmony;#variable song harmony} {G|Bard} {T|WT}
#alias {singhealing} {rem instrument;hold lyre;play healing;#variable song healing} {G|Bard} {T|WT}
#alias {singheroism} {rem instrument;hold drums;play heroism;#variable song heroism} {G|Bard} {T|WT}
#alias {singpeace} {rem instrument;hold harp;play peace;#variable song peace} {G|Bard} {T|WT}
#alias {singprotection} {rem instrument;hold horn;play protection;#variable song protection} {G|Bard} {T|WT}
#alias {singrevelation} {rem instrument;hold mandolin;play revelation;#variable song revelation} {G|Bard} {T|WT}
#alias {singsleep} {rem instrument;hold flute;play sleep;#variable song sleep} {G|Bard} {T|WT}
#alias {singstorms} {rem instrument;hold drums;play storms;#variable song storms} {G|Bard} {T|WT}
#variable {song} {protection} {G|Bard}
Note: these triggers only work for instruments help in inventory. for beltable instruments, you must add to each alias the following:
Add_This: rem <belted instrument>;
Continue Playing
#action {^You finish your song.} {play $song} {G|Bard} {T|WT}
#action {^Uh oh.. how did the song go, anyway?} {#showme Forgot the words to $song: Play $song} {G|Bard} {T|WT}
Notes: the second trigger cant force the song to replay because there is a time you must pause when you fail a song.
Fleeback Triggers
#action {^You flee downward!} {#variable {fleeback} {up}} {G|Fleeback} {T|WT}
#action {^You flee eastward!} {#variable {fleeback} {west}} {G|Fleeback} {T|WT}
#action {^You flee northeastward!} {#variable {fleeback} {southwest}} {G|Fleeback} {T|WT}
#action {^You flee northward!} {#variable {fleeback} {south}} {G|Fleeback} {T|WT}
#action {^You flee northwestward!} {#variable {fleeback} {southeast}} {G|Fleeback} {T|WT}
#action {^You flee southeastward!} {#variable {fleeback} {northwest}} {G|Fleeback} {T|WT}
#action {^You flee southward!} {#variable {fleeback} {north}} {G|Fleeback} {T|WT}
#action {^You flee southwestward!} {#variable {fleeback} {northeast}} {G|Fleeback} {T|WT}
#action {^You flee upward!} {#variable {fleeback} {down}} {G|Fleeback} {T|WT}
#action {^You flee westward!} {#variable {fleeback} {east}} {G|Fleeback} {T|WT}
#alias {ret} {$fleeback} {G|Fleeback} {T|WT}
#variable {fleeback} {#showme fleeback not set} {G|Fleeback}
Notes: once you flee, you must wait until you actualy trigger the fleeback group before typing [ret] or you'll get nowhere fast. [ret] will return you to the room you fled from.